Bubble Bobble C64 Remastered 1.0 is here!


After months of pixel pushing, palette tweaking, and bubble-popping madness, Bubble Bobble C64 Remastered 1.0 is finally here!

💬 I hope you enjoy this remastered version as much as we enjoyed making it. If you’ve followed the project over the months — thank you for the support, feedback, and encouragement!

☕ Buy me  a coffee: https://ko-fi.com/davesretroforge

What’s New

  • Completely Redesigned Graphics
    • Bub, Bob, enemies, the final boss… everybody got a full makeover: redrawn and animated pixel by pixel, straight from the arcade original!
    • Most levels have been completely redesigned; the rest got a nice polish or color tweak. Some even proudly strut in 3 colors instead of just 2!
    • Food and bonus items are 100% juicier and some even got swapped out for fresher ones!
    • “Pon” is back when you pop bubbles (because yes, it matters)!
    • And the font? 100% Taito arcade approved!
  • Miscellaneous Fixes and Improvements
    • Popped enemies drop the right goodies (yes, peaches and grapes!).
    • Secret Doors and Teleport Doors each have their own graphics now.
    • Fixed several inaccuracies (potions, bombs making the screen flash green, big and small diamonds colors not matching...).
    • ...And more!
  • Continue System Fix
    • Forget the old split-second continue! Now you can press the button anytime after Game Over — credits permitting.
  • New Intro
    • A beautiful fan-made loading picture kicks things off in style.
    • A brand new rendition of the iconic arcade tune to get you in the mood.

🔮 What’s Next

Version 1.1 is already in the works! Our goal is to introduce two-button controls, and — if we manage to gather a few brave C64 hackers — we plan to add the brand-new arcade-faithful soundtrack composed by Aldo Chiummo (of A Pig Quest fame).

If you’re a passionate scener and want to lend a hand, get in touch!

❤️ Final Words

This remaster is a tribute to a timeless classic — not meant to replace it, but to offer a fresh way to experience it, as if the original team had just a bit more time and resources to push the C64 even further.

Now grab your joystick, pop some bubbles, and enjoy the adventure all over again!

Credits

Bubble Bobble Remastered Team

  • Graphics & Coordination: Davide Bottino 
  • Hacking & Tools: Victor Widell
  • Intro screen: Simon Marson
  • Intro music: Aldo Chiummo
  • Intro code: Antonio Savona

Original C64 Version Team (1987)

  • Coding: Stephen Ruddy
  • Graphics: Andrew R. Threlfall
  • Music: Peter Clarke

Disclaimer

This project has been created in good faith and with the utmost respect for Taito and their work. It is an unofficial hack of the existing official Commodore 64 port from 1987, with the goal of enhancing and celebrating a video game classic while preserving the spirit of the original game. The project is entirely free of charge and is not for profit. It has not been created or authorized by Taito and does not intend to infringe upon any intellectual property rights. It is a tribute to the game and its cultural legacy.

Files

Bubble Bobble Remastered 1.0 - Manual.pdf 24 MB
1 day ago
Bubble Bobble Remastered 1.0.prg 49 kB
1 day ago

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Comments

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Well, I'm stopping by to congratulate you. Last night I played on my C64 NTSC and it runs like a charm. The color in the sprites is very evident, and I like that you didn't change the original game, which for me and for many others is a Commodore gem. I think the theme is one of my favorite SIDs. It's also very much appreciated to have a version of the game with everything fixed. Congratulations, and please extend them to the entire team; I see a lot of talent there.♥️👾🕹️

Many thanks for this enhanced Bubble Bobble for the C64.
I'll wait patiently 1.1 version with 2nd button jump support and new audio tracks by Chiummo !!!